Back ResidentMenu.szs¶
RdtBtnPvr.bflyt¶
File: ResidentMenu.szs/blyt/RdtBtnPvr.bflyt
Main bflyt
file: RdtBase.bflyt
Layout of ResidentMenu.szs/blyt/RdtBtnPvr.bflyt
¶
Info
These aren't all the functions, most are unknown or the component is unimportant.
Tree¶
- N_Root [pan 1]
- N_DecideKey [pan 1]
- N_DecideTouch [pan1]
- N_PictBase [pic 1]
icon background
- N_02 [pan 1]
- P_PictMask [pic 1]
- N_01 [pan 1]
- P_Pict_01 [pic 1]
- P_Color [pic 1]
- N_00 [pan 1]
- P_Pict_00 [pic 1]
main album icon color
- P_Pict_00 [pic 1]
- N_ScaleDecide [pan 1]
- P_BtnDecideKey [pic 1]
- P_BtnTouch [pic 1]
- N_Limit [pan 1]
- N_BtnFocusKey [pan 1]
- UF_Cursor [prt 1]
- N_BtnFocusKey [pan 1]
- P_Effect [pic 1]
- N_PictBase [pic 1]
- N_DecideTouch [pan1]
- N_Tip [pan 1]
- L_Balloon [prt 1]
- N_DecideKey [pan 1]
- B_Hit [bnd 1]
Info
Material Editing colors can be tricky, edit background colors (RGBA) 255;255;255;AAA
(Alpha 0-255 for opacity)
- Materials
- **0: P_BtnDecideKey
- **1: P_BtnTouch
- **2: P_Effect
- **3: P_Pict_00
- **4: P_Pict_01
- 5: P_PictMask
- 6: P_Color
- 7: P_PictBase
( Icon Background; Change BackgroundColor not
ForegroundColor
)
Back ResidentMenu.szs¶
File: ResidentMenu.szs/blyt/RdtBtnPvr.bflyt
Main bflyt
file: RdtBase.bflyt